Project Description

Beyond Three Dimensions | 跨越三維空間

Description:
Virtual Reality (VR) technologies bring great advantages as a transferable skill to designers, they are also a new medium to communicate concepts and realise creative visions. Viewing a design in VR requires the audience to put on a 3D display headset that completely covers one’s field of vision to create a sense of ‘immersion’. The visuals will appear highly realistic, as if putting the audience in a ‘first-person’ view situated at the building site. Apart from the sense of depth, it further mimics the senses of light, texture and scale, that would otherwise be impossible to replicate with traditional plan drawings and 3D renderings. This breaks the communication barrier between visually proficient designers and result-driven clients (who is often less proficient in visual imagination), and encourages more collaboration between the two.

As a collaborator in「DesignXcel」with first-hand knowledge in VR, Unity Future Optimizer (UFO) Company Limited conducted a 4-hour intensive course with interior design freshmasonry Andy Sham. Using the professional software ‘Unity’, Andy would learn to present his project in the format of VR.

Andy’s interior design project features a multiple-experience football entertainment centre located in the area of the Mongkok ‘Sneakers Street’. The aim is to provide a perfect place for people interested in soccer to watch the games and hold promotional events for the development of local soccer. A Live Broadcast Sports Centre will be the predominant feature of the space, there are additionally several football-themed spaces, such as the Hall of Fame and Audience Stand. Large-screen TV’s will be featured in these adjacent spaces, bringing the same experience to a diverse range of audiences.

VR is used here to represent the abstract ideas of the design before it materialises. Such a huge project will involve many different stakeholders, such as visitors, the staff and VIPs. VR is a good way for them to determine the viability of the proposed solution from different angles.

虛擬實境(VR)作為一種可以移轉至不同領域的技術,能夠為設計師帶來巨大優勢之餘,同時亦是傳達概念和實現創造性願景的新媒介。在虛擬實境中觀看設計作品時,觀眾需要戴上完全覆蓋視野的頭戴式3D顯示器,以營造「沉浸感」。當刻的視覺效果對觀眾而言非常逼真,就好比讓觀眾置身於建築工地的「第一人稱」視圖中一樣。除了呈現深度感之外,此項技術進一步摹擬了光線、質感和比例的神髓,否則將無法用傳統的平面圖和3D效果圖進行複制。這打破了在視覺藝術方面熟練的設計師和受結果驅動的客戶(他們通常對視覺想像不太熟悉)之間的溝通隔閡,並鼓勵兩者之間更頻繁的合作。

作為擁有虛擬實境第一手知識的《設計列陣》合作夥伴,優孚奧學校為專攻室內設計的設計新鮮人沈耀揚進行了共4小時的密集課程。透過在課程中學習使用專業軟件’Unity’,沈同學學習了以虛擬實境格式呈現他的作品。

沈同學的室內設計項目以位於旺角「波鞋街」的足球娛樂體驗館為主角,旨在給對足球感興趣的人一個觀看比賽和舉辦推廣活動的完美場所,以促進本地足球運動的發展。設有現場直播的體育中心將成為該空間的主要特色,館內還有幾個以足球為主題的空間,如名人堂和觀眾席等。這些相鄰的空間中將置有大屏幕電視,為不同觀眾帶來相同的精彩體驗。

項目運用了虛擬實境技術,在設計成真之前把當中的抽象概念呈現出來。這樣一個龐大的項目將涉及許多不同的持分者,如訪客、工作人員和貴賓。 如此一來,虛擬實境就可以幫助他們從不同角度出發,判斷建議解決方案的可行性。

Design Graduate:
SHAM Yiu Yeung, Andy

Collaborator:
Unity Future Optimizer (UFO) Company Limited 優孚奧學校

Email:
andyshum0423@gmail.com

School:
Caritas Bianchi College of Careers 明愛白英奇專業學校